![]() ![]() The next ship in the lineup can boast a much more reliable survival rate.įor the price, there are no better ships in Rebel Galaxy Outlaw than the Sonora or its refit the Sequoia. Two turret hardpoints won't breach the shields of endgame enemies before their friends rip you apart. Not that you absolutely can't complete the game with just the starter ship, but unless you're a master of evading fire, you won't have the DPS required for the later missions. ![]() you won't be able to do much outside the early areas. It'll transfer to whatever ship you buy next, and will pay for itself in both credits and damage output.Īll that said, even with a fully kitted Platypus - top-tier armor, shields, powerplant, etc. That much valuable cargo is worth dozens of times more than the Platypus's 7,000 credit price tag.Īnother thing: if you want a way to increase the Platypus' damage, invest in a high-end missile launcher. Because every piece of potential cargo in the game takes up a single unit of space in the hold, even the humble Platypus can haul around tens of thousands in contraband. You'll also be in a good position for extended bounty hunting or freighter assault. With that kind of hold, you can have two or three cargo missions going at once. Equip your scow with a Cargo Extender 1 (the only version you can use), and you'll have a respectable 14 units of cargo space. In the early-game systems, and even some of the ones with a "High" threat level, you can spend a few hours running cargo or taking on low-risk bounty missions. What it lacks in power, defense, and maneuverability, it makes up for in hefty cargo space and a good number of weapon hardpoints for its size and cost. That said, every ship has its place, and though some are better than others at certain tasks, you can make thousands upon thousands of credits with any of them.ĭon't look down on the starter ship too much. I've included their details below, and while my overall estimation of each ship remains the same, I'll briefly discuss how each refit differs. These additional ships are only available after finishing the Bountiful Vista quest in the Eureka system. There are a grand total of nine ships in Rebel Galaxy Outlaw as of writing, though four of them are refits/retoolings of the regularly available models. We'll also discuss the basics of ship-to-ship combat, so when you do run into trouble, you'll know how to take out your enemies or make it out alive. This guide aims to give you the lowdown on every ship in Rebel Galaxy Outlaw, why you should or shouldn't use them, and how to outfit your perfect build. A bounty hunter will need something different from a merchant hauler who'll need something different from a pirate.
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